Saturday, November 13, 2010

Developing MY OWN Personal GAME Plan

The two indicators from the NETS-T that I choose to GAME plan to strengthen my confidence are 2a. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity, and 3b. Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.

My GAME plan for the first indicator, 2a would be as follows:
Goal- design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity
Action- is to supply my students with most if not all the tools they would need to accomplish this goal. I want to create a learning environment where there are no limitations. A student’s creativity should never have any borders our boundaries. Modeling the digital tools and what we can do with them will encourage them to put their creativity to use in a “digital way.”
Monitor- I will have the students create a journal after each session and record what they did and how they got there by using the technology. I can monitor the students progress and they can monitor their own progress as well.
Evaluate- the students progress by their products. I can then use their progress to evaluate what they will need to get where they want to be. Their creativity will steer them to the final project and thus giving me insight on their limitations and how we can break down those walls.

My GAME plan for the second indicator, 3b would be as follows:
Goal- collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.
Action- creating a website or blog where upcoming events in the classroom are happening.Such as, tests, quizzes, holiday parties, etc. The website/blog can keep parents up to date with whats happening in the class and can give them an opportunity to get in touch with me to see if there is anything they can do to help out.
Monitor- My website and blog has areas where anyone can get in contact with me. There is also a counter that can be placed on the website/blog and it tracks how many people visit the site. Through this counter and possible feedback I can monitor the progress the site has based on visits.
Evaluate- ask myself has this been useful to me and the parents. I can base this on the counter and the feedback. If it seems like there aren’t many visitors or comments might tell me I will have to try another outlet.

4 comments:

  1. Hi,
    It seems as if you have some good ideas for incorporating technology into your GAME plan. If you are like me, you have more ideas than you have time to try. I like how you want to get students, parents, and peers more involved in your program. Blogs and Wikis are great tools to accomplish this. I utilize a free blogging site at Kidblog.org. The space is unlimited and the environment can range from free to very controlled. This is a good selling point to administrators and to parents who may be concerned with students safety and cyber-bullying. Another site that I make use of is Wikispaces.com. Once again, it is free and can be controlled if you want. These things are important in our district.

    Dr. Ertmer states that the effective integration of technology into our lessons requires a knowledge of technological skills and a supportive culture. I believe that she is correct but it seems like the time required to learn how to utilize these new tools is minimal at best. My recommendation is that you try these sites and tools out before you use them in the classroom. I hope that you can use some of my ideas and good luck with your project.

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  2. Mr. Mohammed,
    In your first goal you state that you are going to have students use digital tools to create a journal. Have you decided what digital tools you are going to use? Have you considered having your students create a portfolio? Portfolio's are a great way to demonstrate student progress. Technology Integration for Meaningful classroom use, has broken down the steps for portfolio development into four easy steps. I refer to them as the four "D's" - define, design, develop and deliver.

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  3. Yes Mike, I do have many ideas for technology, but just not enough time. Using the KidBlogs is something I will keep in mind. You are right though, we have to sell things to our adminstrators that they know little or nothing about. The way it can be controlled Im sure will sway them in the direction I want.

    Dlomax, the digital tolls that I think I will use are cameras to capture images, PowerPoints for presentations, possibly a Wiki or Blog to upload the portfolios that you mentioned. There are tons of tools out there and Im sure as I continue my GAME plan I will get rid of a few and gain others.

    Thanks for your comments. I liked the advice both of you gave. I will definatley take into account your comments. Once again thank you and I look forward to gaining more information from you all once again.

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  4. Nishan,

    I agree with you on changing digital tools. The struggle of developing new ideas like this is figuring out what works the best. Good luck with the wiki or blog.

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